❓Problems

The majority of initiatives confront the following technological challenges. These issues are difficult to remedy once a product has been released, thus they must be considered throughout the early stages of development.

1. Newcomer artists are struggling to get visible to customers on NFT marketplaces since the platforms lack the required tools to assist them with this challenge.

2. A multichain (cross-chain) system, which is a very unique and beneficial option for quicker minting, is not supported by most marketplaces.

3. Because many marketplaces do not accept fiat payments, some potential buyers will face new challenges in joining the marketplace ecosystem.

4. There are few markets that offer physical things for sale as digitized art.

5. There is also a significant issue with newcomers who have been unable to acquire NFT due to insufficient UX/UI.

  • Games, on the other hand, are not well-marketed. There isn't enough budget set aside to promote the project.

  • A high-end game in development for a short period of time is prone to delays and possibly project closure.

  • While blockchain-based games are a relatively new technology, most of them fall short of the graphic quality and functionality of today's most popular games.

Even with all of these issues, there is still opportunity for improvement. While new marketplaces and games emerge, the key focus should be on avoiding any of the above-mentioned possible difficulties. With this information, the OAZIZ team will be able to outperform its competition and obtain the market share it requires.

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